ref blog


I don’t know if this can be useful to anyone. It’s not perfect by any means but perspective is a lot based on the artist own sensibility, I merely offer a starting point.

(Source:, via anatomicalart)

— 2 days ago with 15570 notes


Tuesday Tips SUPER WEEK - Push it!Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).Norm

What a great series.  Thanks for posting these!



Tuesday Tips SUPER WEEK - Push it!

Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.

This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).


What a great series.  Thanks for posting these!

(via anatomicalart)

— 2 days ago with 21242 notes




This is just a shot in the dark, but I don’t suppose anybody following me has experience doing freelance character design work? Say for animated TV series, feature films or computer games? I need a bit of business advice from somebody in the know. I’ve done a little of this kind of thing in a semi-professional capacity in the past, but I’m still pretty ill-equipped to deal with the financial side of the enterprise. Thanks in advance!

I haven’t gotten the chance to actually work, but I have had people in the business (And I’m talking Nickelodeon and Cartoon network business) give me pointers for when I finally stop being a boob and send in my portfolio.

1. Your portfolio should have turn-arounds (Front back side, and emotions) of about 3-5 characters, and each character should have an illustration of them in their environment/world interacting in some way. Illustrations help show your ability to colour and world build, and can feature more than one character design. I would also suggest your portfolio have about 15 or less pieces, so if you find yourself with the space, make doodle sheets.

2. It helps a LOT to have one or more of those characters be characters that exist already (like from cartoons that are establish) I plan on doing some adventure time character sheets and illustrations of the old-world of Ooo (Simon and Marcy days ahhh)

3. Have a few pages of doodles of various monsters, creatures, or throw-away characters. You’re REALLY great at creating characters that vary drastically, I think that a page containing like 4-6 of your animal-women would be amazing!

4. Apply for companies that are up and coming: Frederator and Cartoon Hangover might be a really good place to start. They’re constantly growing and looking for new talents. I would say to apply some time after school gets in after summer. A lot of college students who will do unpaid internships will flood the market out— but then leave when school comes back!

5. After your initial portfolio sendout, check back in about 10-14 days. A lot of people will say “we’ll call you” but they’ll forget, it’s really hard to make an impact unless you open a direct line with someone.

Make it your job, after the first check up, to call back once a week. What I strongly suggest Is sending in your portfolio to gaming companies, cartoon companies, and the like but make it expressly clear you’re looking for critique on how to make a better portfolio. 7/10 I get a reply and open a line with someone on that alone, and it gives me a lot of advice on where to go next. It also leaves a good impression on people when you’re actively showing interest in furthering yourself along that career path.

Hope this helps!

Aw man, thanks so much! Reblogging because there’s some terrific advice here. This is definitely going to help me spruce up my tired old portfolio.

I’m still looking for a few pointers on negotiating pay rates, though, if anyone can point me to some helpful resources. My inbox seems to be eating more than its usual allotment of both incoming and outgoing messages lately, so apologies if it seems like I haven’t replied to any recent communications.

— 2 days ago with 737 notes



So my historical costuming resources list from 2011 was less than a page long- I’m not saying that I’ve learned a lot in the past three years, but this list is now sitting pretty at a solid nine pages.  Whew.  And people wonder why I want to redo this damn series.

This list is by no means an exhaustive one- it’s a list of (primarily western) historical fashion resources, both online and offline, that is limited to what I know, own, or use!  It’s a work in progress, and I’m definitely hoping to expand on it as my knowledge base grows.  First things first, how about a little:


  • Read, and read about more than just costuming.  Allowing yourself to understand the cultural and historical context surrounding the clothing of a particular region/period can be invaluable in sussing out good costume design.  Looking at pictures is all well and good, but reading about societal pressures, about construction techniques, daily routines, local symbolism, whatever else will really help you understand the rhyme and reason behind costuming from any given context.
  • Expand your costume vocabulary.  When you’re delving into a new topic, costuming or otherwise, picking up new terminology is essential to proper understanding and furthering your research.  Write down or take note of terms as you come across them- google them, look up synonyms, and use those words as a jumping off point for more research.  What’s a wire rebato?  How does it differ from a supportasse?  Inquiring minds want to know.
  • Double-check your sources.  Especially on the internet, and double especially on tumblr.  I love it, but it’s ground zero for rapidly spreading misinformation.  Books are usually your safest bet, but also take into account their date of publication, who’s writing them- an author’s biases can severely mangle their original source material.
  • Don’t be afraid to ask for help.  Do everything you can to find out information on your own, but feel free to reach out to people with more specialized areas of knowledge for help!  Be considerate about it- the people you’re asking are busy as well- but a specific line of questioning that proves you’re passionate and that you respect their subject matter expertise can work wonders.

Okay, onto the links!


It’s impossible to overstate the importance of getting off the internet and looking into books!  God bless the internet, but books are (generally, this isn’t a rule) better-researched and better-sourced.  Bibliographies also mean each individual books can be a jumping off point for further research, which is always a fantastic thing.

Remember- owning books is awesome and you should absolutely assemble your own library of resources, but LIBRARIES.  Libraries.  You’ll be surprised to find what books are available to you at your local library.


Patterns fo Fashion books
Detailed, hand-drawn diagrams of historical fashion, inside and out.  Pretty amazing stuff.

Fashion in Detail books
Not what you want if you’re looking for photos of entire costumes- note the “in detail” bit up there.  Just a beautiful series, and great reference for all the little things you might miss otherwise.  The V&A has an amazing fashion collection, and it’s great to see them share it with the world.


Read More

— 2 days ago with 24507 notes


Sugar Aquarelle, here’s a very simple tutorial as I promised, hope it’s helpful. ^u^

(via anatomicalart)

— 2 days ago with 16113 notes


A mouth-watering fuck-ton of hand references.

[From various sources]

First image credit goes to nk-chan.

— 1 week ago with 97044 notes


A BUNCH OF PEOPLE askd how i color hair/skin/clothes but I REALLY DON’T KNOW HOW TO EXPLAIN IT SOBS I GUESS icould do a step by step if u guys want idk i

Color wise i honestly just do it randomly tturns AWAY BUT YEAH I NOTICED I STICK wiith purple-blues alot expecially for shadows!! i’m sorry i don’t know wat to say omg

— 1 week ago with 13023 notes


Another round of torsos~ I tried to give this set a bit more variety in body type? Not an easy task, I suppose I still have a lot to learn.

If you enjoy em, please use the idea to help you study. It helped me better understand anatomy while making these. Maybe you can learn from what I’ve studied.

Also, any suggests on another reference sheet? Hands? Hats? Wings? I’ll do my best!

Male torso reference here.

(via anatomicalart)

— 1 week ago with 11034 notes

Model Sheets from Lilo & Stitch by Andreas Deja

(Source: disneyconceptsandstuff)

— 1 week ago with 1424 notes


I made a slideshow about how to create a fictional character… I got most of the information from the ‘start writing fiction’ (free) course on the OpenUniversity website and found it incredibly useful so here’s a visual version for you :)

— 1 week ago with 105552 notes



Another superb fuck-ton of head angle references.

1 2-5 6 79 10

— 1 week ago with 54511 notes



Hey tumblr, have you ever thought to yourself, “dang it’d sure be cool to set a project in something other than the current times,” but when you go to look up references on google, all you get is a horrible historical pastiche of days gone by?

Well boy howdy, do I have a reference for you!

The Wishbook Web has scans of entire consumer catalogs from past decades, ranging from the early 30s to the late 80s. Each catalog has pages upon pages of reference of clothing, accessories, and shoes for all ages, as well as toys, gadgets, and all sorts of junk that you might buy for yourself or your loved ones. While the website exclusively has Christmas catalogs, the photos and illustrations show products that you could use year-round.

this needs a reblog.

(via anatomicalart)

— 4 weeks ago with 23357 notes


Sorry for the lack of WIPs on this pic.  Here are jpg’s of all the steps (with not-so-very-clear notes).

All the work was done in GIMP.

(via ctchrysler)

— 1 month ago with 25309 notes